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Lesson Plans for the Eigo Noto

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Grade 5- Eigo Noto book 1

Lesson 5-1
Lesson 5-2
Lesson 5-3
Lesson 5-4
Lesson 5-5
Lesson 5-6
Lesson 5-7
Lesson 5-8
Lesson 5-9

Grade 6- Eigo Noto book 2

Lesson 6-1
Lesson 6-2
Lesson 6-3
Lesson 6-4
Lesson 6-5
Lesson 6-6
Lesson 6-7
Lesson 6-8
Lesson 6-9

Wednesday, July 15, 2009

Clue Bingo  

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Time- 10-15 minutes
Materials- Clue Bingo Print (example). A pair of dice.
All students get a Clue Bingo print or simply a blank bingo grid (5X5). Everybody writes in 25 letters, numbers, words, or whatever your target is. The students can write in Japanese; you write the words 1-by-1 in English on the blackboard, asking the students after each for the meaning in Japanese. You can give the students 26-30 words to choose from to make the game a little more interesting (it will take more time).
To Play-
Choose a student using the dice. This student calls out any letter, number, word, etc. they like. All students cross this off on their prints. It helps the students if you also cross the word off on the blackboard.

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